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           SPELL=qt6websockets
          QT_URL=https://download.qt.io/official_releases
          SPELLX=${SPELL//6}-everywhere-src
         VERSION=6.3.2
     SOURCE_HASH=sha512:b57621b00d0919c57ced9eabd553a624585b16f9b061366af53abdd00c5ca6b203ed01323728d8de61b2dee7c905a20be3c31baf73780afe1cce4d5f0308483d
          SOURCE=$SPELLX-$VERSION.tar.xz
      SOURCE_URL=$QT_URL/qt/${VERSION%.?}/$VERSION/submodules/$SOURCE
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELLX-$VERSION
        WEB_SITE=https://qt-project.org
         ENTERED=20210930
      LICENSE[0]=LGPL
        KEYWORDS="qt6 libs"
           SHORT="Qt implementation of WebSockets"
cat << EOF
QtWebSockets is a pure Qt implementation of WebSockets - both client and server.
It is implemented as a Qt add-on module, that can easily be embedded into existing Qt 
projects. It has no other dependencies than Qt.

### Features
* Client and server capable
* Text and binary sockets
* Frame-based and message-based signals
* Strict Unicode checking
* WSS and proxy support

EOF