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           SPELL=libsyncml
         VERSION=0.5.4
     SOURCE_HASH=sha512:aed0821d01eaaa3fef69d559820875591d3837b3968be24293fc41924b3599a2810d2b4cc29f82e6f4058a212eae5f71021bd96a046b568e7cb1a036ba8f37aa
          SOURCE=$SPELL-$VERSION.tar.bz2
   SOURCE_URL[0]=$SOURCEFORGE_URL/$SPELL/$SOURCE
SOURCE_DIRECTORY="${BUILD_DIRECTORY}/$SPELL-$VERSION"
        WEB_SITE=http://libsyncml.opensync.org/
      LICENSE[0]=LGPL
         ENTERED=20061110
           SHORT="Libsyncml is a implementation of the SyncML protocol."
cat << EOF
Libsyncml is a implementation of the SyncML protocol.

The goals of Libsyncml are:

    * Provide a reliable implementation of the syncml standard
    * Implement the Data Synchronization part. Optionally the
      Device Management part later
    * Size. Libsyncml should have a small footprint so that it can
      be used on mobile devices
    * Support of many transport bindings like http server
      and client and obex over IR, bluetooth etc
    * Support for wbxml using libwbxml
    * Direct parsing of wbxml without the need to convert wbxml into xml
    * Portability. The framework should run on as many platforms
      as possible (Linux, Windows, Mac OS, BSD, etc)
    * Easily usable from other languages. Libsyncml is written
      in c so that i can be embedded into other languages
    * Support for Syncml 1.0, 1.1 and 1.2

The license of the Libsyncml is LGPL
EOF