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SPELL=pcl
VERSION=1.2.0
SOURCE=PCL-$VERSION-Source.tar.bz2
SOURCE_URL[0]=http://dev.pointclouds.org/attachments/download/442/$SOURCE
SOURCE_HASH=sha512:9cb4e9fa63fc5776d90d1a87142eb14c9e29fa2d062f0b456abd7c135f661a2cd8c085472a5dd40c385da4656823d597a6dad4c85d213d778071f99eade55615
SOURCE_DIRECTORY=$BUILD_DIRECTORY/PCL-$VERSION-Source
WEB_SITE=http://pointclouds.org/
LICENSE[0]=BSD
ENTERED=20111015
SHORT="Point Cloud Library"
cat << EOF
The Point Cloud Library (or PCL) is a large scale, open project for point
cloud processing. The PCL framework contains numerous state-of-the art
algorithms including filtering, feature estimation, surface reconstruction,
registration, model fitting and segmentation. These algorithms can be used,
for example, to filter outliers from noisy data, stitch 3D point clouds
together, segment relevant parts of a scene, extract keypoints and compute
descriptors to recognize objects in the world based on their geometric
appearance, and create surfaces from point clouds and visualize them -- to
name a few.
EOF
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