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           SPELL=qt6webchannel
          QT_URL=https://download.qt.io/official_releases
          SPELLX=${SPELL//6}-everywhere-src
         VERSION=6.2.0
     SOURCE_HASH=sha512:90d602ca9a66f578808eaf6eaed5a3001d852f90edfd8c400bbc246527ca3431e276e04960bb3fffe2deca70263594a24fad6f108378f54e550c9cbdaf83e563
          SOURCE=$SPELLX-$VERSION.tar.xz
      SOURCE_URL=$QT_URL/qt/${VERSION%.?}/$VERSION/submodules/$SOURCE
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELLX-$VERSION
        WEB_SITE=http://qt-project.org
         ENTERED=20210930
      LICENSE[0]=LGPL
        KEYWORDS="qt6 libs"
           SHORT=""
cat << EOF
The Qt WebChannel module offers Qt applications a seamless way to publish QObjects
for interaction with HTML/JavaScript clients. These clients can either be inside
local Qt WebView\`s or any other, potentially remote, client which supports 
JavaScript, as long as a communication channel such as WebSocket is available.
EOF