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SPELL=qt6webchannel
QT_URL=https://download.qt.io/official_releases
SPELLX=${SPELL//6}-everywhere-src
VERSION=6.2.1
SOURCE_HASH=sha512:3bf57b86e0c88776d9bb3c223f7f9d5a4785047da757a2fc8d5dcc241dbfd09395fce53beb03b5fb4106c29234825987116735375cf8ab8ad0173e5c09d747f1
SOURCE=$SPELLX-$VERSION.tar.xz
SOURCE_URL=$QT_URL/qt/${VERSION%.?}/$VERSION/submodules/$SOURCE
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELLX-$VERSION
WEB_SITE=https://qt-project.org
ENTERED=20210930
LICENSE[0]=LGPL
KEYWORDS="qt6 libs"
SHORT=""
cat << EOF
The Qt WebChannel module offers Qt applications a seamless way to publish QObjects
for interaction with HTML/JavaScript clients. These clients can either be inside
local Qt WebView\`s or any other, potentially remote, client which supports
JavaScript, as long as a communication channel such as WebSocket is available.
EOF
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