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           SPELL=libnet
         VERSION=1.1.4
          SOURCE=$SPELL-$VERSION.tar.gz
SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION"
   SOURCE_URL[0]=$SOURCEFORGE_URL/libnet-dev/$SOURCE
     SOURCE_HASH=sha512:c40fc215d2fd22b1eaa31fbd9405cfa41cdb193e27027ca3cd10e5dbe379a25e13266b299126f1b3d6a8e8a2e314356ab15600892480deb21fada771e2d29de3
        WEB_SITE=http://libnet-dev.sourceforge.net
         ENTERED=20020820
      LICENSE[0]=BSD
        KEYWORDS="net"
           SHORT="high-level API to construct and inject network packets"
cat << EOF
Libnet is a high-level API (toolkit) allowing the application programmer to
construct and inject network packets. It provides a portable and simplified
interface for low-level network packet shaping, handling and injection. Libnet
hides much of the tedium of packet creation from the application programmer
such as multiplexing, buffer management, arcane packet header information,
byte-ordering, OS-dependent issues, and much more. Libnet features portable
packet creation interfaces at the IP layer and link layer, as well as a host
of supplementary and complementary functionality.
EOF