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SPELL=libevent
VERSION=2.0.20
SOURCE=$SPELL-$VERSION-stable.tar.gz
SOURCE2=$SOURCE.asc
SOURCE2_IGNORE=signature
SOURCE_GPG=libevent.gpg:$SOURCE2:UPSTREAM_KEY
SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION-stable"
SOURCE_URL[0]=https://github.com/downloads/$SPELL/$SPELL/$SOURCE
SOURCE2_URL[0]=$SOURCE_URL.asc
SOURCE_URL[1]=http://www.monkey.org/~provos/$SOURCE
SOURCE2_URL[1]=$SOURCE_URL[1].asc
WEB_SITE=http://www.monkey.org/~provos/libevent/
ENTERED=20030419
LICENSE[0]=BSD
KEYWORDS="libs"
SHORT="event notification library for network servers"
cat << EOF
The libevent API provides a mechanism to execute a callback function
when a specific event occurs on a file descriptor or after a timeout
has been reached. Furthermore, libevent also support callbacks due to
signals or regular timeouts.
libevent is meant to replace the event loop found in event driven
network servers. An application just needs to call event_dispatch()
and then adds or removes events dynamically without having to change
the event loop.
EOF
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