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           SPELL=eet
         VERSION=1.7.8
         SOURCE=$SPELL-$VERSION.tar.bz2
      SOURCE_GPG="gurus.gpg:$SOURCE.sig:WORKS_FOR_ME"
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-$VERSION
      SOURCE_URL=http://download.enlightenment.org/releases/$SOURCE
#     SOURCE_HASH=sha512:fd2143755ab1649928bda92b707ad2ecb87d0a15a942d21dcfb83fa59eb1040943db1bf72c829f1149ba11ec9601543528019928aef7a46271a021c321917e4f
      LICENSE[0]=BSD
        WEB_SITE=http://enlightenment.org/Libraries/Eet/
         ENTERED=20040311
        KEYWORDS="enlightenment"
           SHORT="EET is a part of the EFL"
cat << EOF
EET is a tiny library designed to write an arbitary set of chunks of data to a
file and optionally compress each chunk (very much like a zip file) and allow
fast random-access reading of the file later on. It does not do zip as a zip
itself has more complexity than is needed, and it was much simpler to impliment
this once here.

Eet is extremely fast, small and simple. Eet files can be very small and highly
compressed, making them very optimal for just sending across the internet
without having to archive, compress or decompress and install them. They allow
for lightning-fast random-acess reads once created, making them perfect for
storing data that is written once (or rarely) and read many times, but the
program does not want to have to read it all in at once.

It also can encode and decode data structures in memory, as well as image data
for saving to Eet files or sending across the network to other machines, or
just writing to arbitary files on the system. All data is encoded in a platform
independent way and can be written and read by any architecture.
EOF