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SPELL=jack
if [[ $JACK_BRANCH == scm ]]
then
if [[ $JACK_AUTOUPDATE == y ]]
then
VERSION=$(date +%Y%m%d)
else
VERSION=svn
fi
SOURCE=$SPELL-$VERSION.tar.bz2
SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION"
SOURCE_URL[0]=svn_http://subversion.jackaudio.org/jack/trunk/jack:jack
SOURCE_IGNORE=volatile
FORCE_DOWNLOAD=on
else
SPELLX=jack-audio-connection-kit
VERSION=0.124.1
PATCHLEVEL=1
SOURCE=$SPELLX-$VERSION.tar.gz
SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELLX-$VERSION"
SOURCE_URL[0]=http://jackaudio.org/downloads/$SOURCE
SOURCE_HASH=sha512:9c885da516f2ca246edba94db26c851229d063f1557ea91ec76ca57d675a510d16cc4baad5adb316cf46aaaa8b8d7579b484a53b9a803b34fc9bb34c983a8fe2
fi
WEB_SITE=http://jackaudio.org/
ENTERED=20030921
LICENSE[0]=GPL
KEYWORDS="drivers audio"
SHORT="Low-latency audio server."
cat << EOF
JACK is a low-latency audio server, written for POSIX conformant operating
systems such as GNU/Linux and Apple's OS X. It can connect a number of
different applications to an audio device, as well as allowing them to share
audio between themselves. Its clients can run in their own processes (ie. as
normal applications), or can they can run within the JACK server (ie. as a
"plugin").
JACK was designed from the ground up for professional audio work, and its
design focuses on two key areas: synchronous execution of all clients, and
low latency operation.
EOF
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