SPELL=qt6webchannel QT_URL=https://download.qt.io/official_releases SPELLX=${SPELL//6}-everywhere-src VERSION=6.2.0 SOURCE_HASH=sha512:90d602ca9a66f578808eaf6eaed5a3001d852f90edfd8c400bbc246527ca3431e276e04960bb3fffe2deca70263594a24fad6f108378f54e550c9cbdaf83e563 SOURCE=$SPELLX-$VERSION.tar.xz SOURCE_URL=$QT_URL/qt/${VERSION%.?}/$VERSION/submodules/$SOURCE SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELLX-$VERSION WEB_SITE=http://qt-project.org ENTERED=20210930 LICENSE[0]=LGPL KEYWORDS="qt6 libs" SHORT="" cat << EOF The Qt WebChannel module offers Qt applications a seamless way to publish QObjects for interaction with HTML/JavaScript clients. These clients can either be inside local Qt WebView\`s or any other, potentially remote, client which supports JavaScript, as long as a communication channel such as WebSocket is available. EOF