#--- ## glselect - select default libGL provider ## rewritten from smgl-gl_select ## then modified to call the latter instead, duplication == BAD ## ## this is run in FINAL and will always set the provider ## based on the final spell cast that calls this. ## If one wants to have this settable runtime then ## there's the smgl-gl_select tool to do so ## #--- function glselect(){ message "${MESSAGE_COLOR}Calling smgl-gl_select to switch to $1.$DEFAULT_COLOR" && smgl-gl_select -s "$1" }