SPELL=farmerjoe VERSION=0.1.3 SOURCE=Farmerjoe_$VERSION.zip SOURCE_DIRECTORY=$BUILD_DIRECTORY/Farmerjoe_$VERSION SOURCE_URL[0]=http://blender.formworks.co.nz/$SPELL/$VERSION/$SOURCE SOURCE_GPG="gurus.gpg:$SOURCE.sig:WORKS_FOR_ME" LICENSE[0]=GPL WEB_SITE=http://blender.formworks.co.nz/?p=1 KEYWORDS="cluster" ENTERED=20080209 SHORT='Distributed rendering system for Blender' DOCS="$DOCS GPL-license.txt README.html" cat << EOF Farmerjoe is a distributed rendering system for Blender, it does both framex based distribution and bucket based (single frame) distribution, it has a web gui and is fairly easy to set up IMHO :) I had tried to get Drqueue running and it worked great on linux but was less than easy to use on windows. There are a few other distributed rendering systems for blender but I wanted something I could run independantly of blender and seeing how I knew perl I hacked together this system to get distributed rendering running for Blender the way I wanted it to work. EOF