. "$GRIMOIRE/FUNCTIONS" SPELL=jack if [[ $JACK_BRANCH == scm ]] then VERSION=$(get_scm_version) SOURCE=$SPELL-$VERSION.tar.bz2 SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION" SOURCE_URL[0]=svn_http://subversion.jackaudio.org/jack/trunk/jack:jack SOURCE_IGNORE=volatile FORCE_DOWNLOAD=on else SPELLX=jack-audio-connection-kit VERSION=0.125.0 SOURCE=$SPELLX-$VERSION.tar.gz SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELLX-$VERSION" SOURCE_URL[0]=http://jackaudio.org/downloads/$SOURCE SOURCE_HASH=sha512:acdac0588c8a6b79763177677885b6e7bfa8ee3cd9556b33bfe09512bc1191414bb4f97eed62c3c71567b13b4eb69d95ec6b438e5a9d2e22a956c073d500c46f fi WEB_SITE=http://jackaudio.org/ ENTERED=20030921 LICENSE[0]=GPL KEYWORDS="drivers audio" SHORT="Low-latency audio server." cat << EOF JACK is a low-latency audio server, written for POSIX conformant operating systems such as GNU/Linux and Apple's OS X. It can connect a number of different applications to an audio device, as well as allowing them to share audio between themselves. Its clients can run in their own processes (ie. as normal applications), or can they can run within the JACK server (ie. as a "plugin"). JACK was designed from the ground up for professional audio work, and its design focuses on two key areas: synchronous execution of all clients, and low latency operation. EOF