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-rwxr-xr-xgraphics/kludge3d/DETAILS20
1 files changed, 13 insertions, 7 deletions
diff --git a/graphics/kludge3d/DETAILS b/graphics/kludge3d/DETAILS
index ad8d4da994..53d6d23c2e 100755
--- a/graphics/kludge3d/DETAILS
+++ b/graphics/kludge3d/DETAILS
@@ -10,13 +10,19 @@ SOURCE_DIRECTORY=${BUILD_DIRECTORY}/${SPELL}-${VERSION}
KEYWORDS="graphics"
SHORT="3D polygonal modeler"
cat << EOF
-Kludge3d is a simple 3d polygonal modeler, based on code harvested from several other (presumably abandoned) projects. Kludge3d is released under the GPL, and requires GTK2 and gtkglext to work.
+Kludge3d is a simple 3d polygonal modeler, based on code harvested from
+several other (presumably abandoned) projects. Kludge3d is released under
+the GPL, and requires GTK2 and gtkglext to work.
-Kludge3d, as the name implies, is a kludge. An ugly hack. It will never be the next 3d Studio MAX, or even the next Milkshape. I set out to fashion a usable GPL'ed level modeler, similar to AC3d, for creating game levels. Rather than re-invent the wheel, I based my efforts on several existing editors, and kludge3d is the result. I hope you will find it useful.
+Kludge3d, as the name implies, is a kludge. An ugly hack. It will never be
+the next 3d Studio MAX, or even the next Milkshape. I set out to fashion a
+usable GPL'ed level modeler, similar to AC3d, for creating game levels. Rather
+than re-invent the wheel, I based my efforts on several existing editors,
+and kludge3d is the result. I hope you will find it useful.
-What it does:
- * loads and saves several file formats.
- * creates vertices and polygons. No NURBS, splines, etc.
- * organizes polygons into groups (aka meshes)
- * applies textures to polygon meshes
+What it does:
+ * loads and saves several file formats.
+ * creates vertices and polygons. No NURBS, splines, etc.
+ * organizes polygons into groups (aka meshes)
+ * applies textures to polygon meshes
EOF