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+ SPELL=speech-dispatcher
+ VERSION=0.6.6
+ SOURCE=$SPELL-$VERSION.tar.gz
+SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-$VERSION
+ SOURCE_URL[0]=http://www.freebsoft.org/pub/projects/speechd/$SOURCE
+ SOURCE_HASH=sha512:ce3a14b4765960a9cb2392a959635016c38ee73eb347c4e828f73f62ad81d7f0491afc006d634765c4650241bc598de7cc14537e3ad4f1cd82854e8be907cbca
+ WEB_SITE=http://www.freebsoft.org/speechd/
+ ENTERED=20080623
+ LICENSE[0]=GPL
+ SHORT="common interface to speech synthesis"
+cat << EOF
+The goal of Speech Dispatcher project is to provide a high-level device
+independent layer for speech synthesis through a simple, stable and well
+documented interface.
+
+Key features:
+
+ * Common interface to different TTS engines
+ * Handling concurrent synthesis requests requests may come assynchronously
+ from multiple sources within an application and/or from more different
+ applications
+ * Subsequent serialization, resolution of conflicts and priorities of
+ incomming requests
+ * Context switching state is maintained for each client connection
+ independently, event for connections from within one application
+ * High-level client interfaces for popular programming languages
+ * Common sound output handling audio playback is handled by Speech
+ Dispatcher rather than the TTS engine, since most engines have limited
+ sound output capabilities
+
+What is a very high level GUI library to graphics, Speech Dispatcher is to
+speech synthesis. The application neither needs to talk to the devices directly
+nor to handle concurrent access, sound output and other tricky aspects of the
+speech subsystem.
+EOF