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-rwxr-xr-xaudio-libs/openal/DETAILS29
1 files changed, 29 insertions, 0 deletions
diff --git a/audio-libs/openal/DETAILS b/audio-libs/openal/DETAILS
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index 0000000000..8a4d6e1b21
--- /dev/null
+++ b/audio-libs/openal/DETAILS
@@ -0,0 +1,29 @@
+ SPELL=openal
+if [[ "$OPENAL_CVS" == "n" ]] ; then
+ VERSION=20050601
+ SOURCE=${SPELL}-${VERSION}.tar.bz2
+SOURCE_DIRECTORY=$BUILD_DIRECTORY/${SPELL}-${VERSION}
+ SOURCE_URL[0]=http://download.sourcemage.org/mirror/${SOURCE}
+ MD5[0]=4cc8dfdbb137ab6e41a143ffc7f4b4db
+else
+ VERSION=`date +%Y%m%d`
+ SOURCE=${SPELL}_cvs-src.tar.bz2
+SOURCE_DIRECTORY=${BUILD_DIRECTORY}/${SPELL}_cvs-src
+ SOURCE_URL[0]=cvs://:pserver:guest:guest@opensource.creative.com:/usr/local/cvs-repository:openal
+ MD5[0]=IGNORE
+ FORCE_DOWNLOAD=1
+fi
+ WEB_SITE=http://www.openal.org/
+ LICENSE[0]=LGPL
+ BUILD_API=2
+ ENTERED=20030508
+ UPDATED=20030508
+ SHORT="An open API for interactive, primarily spatialized audio."
+cat << EOF
+OpenAL, the Open Audio Library, is a joint effort to create an open,
+vendor-neutral, cross-platform API for interactive, primarily spatialized
+audio. OpenAL's primary audience are application developers and desktop
+users that rely on portable standards like OpenGL, for games and other
+multimedia applications. OpenAL is already supported by a number of
+hardware vendors and developers.
+EOF