summaryrefslogblamecommitdiffstats
path: root/cluster/farmerjoe/DETAILS
blob: 8a2e49fe657d6a77b5c4b12e27d081fb667ff243 (plain) (tree)





















                                                                               
           SPELL=farmerjoe
         VERSION=0.1.3
          SOURCE=Farmerjoe_$VERSION.zip
SOURCE_DIRECTORY=$BUILD_DIRECTORY/Farmerjoe_$VERSION
   SOURCE_URL[0]=http://blender.formworks.co.nz/$SPELL/$VERSION/$SOURCE
      SOURCE_GPG="gurus.gpg:$SOURCE.sig:WORKS_FOR_ME"
      LICENSE[0]=GPL
        WEB_SITE=http://blender.formworks.co.nz/?p=1
        KEYWORDS="cluster"
         ENTERED=20080209
           SHORT='Distributed rendering system for Blender'
            DOCS="$DOCS GPL-license.txt README.html"
cat << EOF
Farmerjoe is a distributed rendering system for Blender, it does both framex
 based distribution and bucket based (single frame) distribution, it has a web
gui and is fairly easy to set up IMHO :) I had tried to get Drqueue running and
it worked great on linux but was less than easy to use on windows. There are a
few other distributed rendering systems for blender but I wanted something I
could run independantly of blender and seeing how I knew perl I hacked together
this system to get distributed rendering running for Blender the way I wanted
it to work.
EOF